11 : Gig of Despair

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Detesting his weak self, Ganta asks Crow to teach him how to use his Branches of Sin to fight. Meanwhile, Karako attempts to infiltrate the Undertakers by disguising herself as a guard. As Toto appears before Ganta and Crow during their training session, Shiro, who gets drunk off of liquer sweets, appears before Genkaku, who also discovers Karako. Just as Ganta manages to produce a blood bullet that can break the sound barrier, Genkaku announces his capturing of Karako and Shiro. Despite being low on blood, Ganta rushes to where Genkaku, Karako and Shiro are, but is confronted by Nagi, who had been broken by Genkaku into a raging demon.

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Synopsis

It looked like it would be a normal day for Ganta Igarashi and his classmates—they were preparing to go on a class field trip to a certain prison amusement park called Deadman Wonderland, where the convicts perform dangerous acts for the onlookers' amusement. However, Ganta's life is quickly turned upside down when his whole class gets massacred by a mysterious man in red. Framed for the incident and sentenced to death, Ganta is sent to the very jail he was supposed to visit.

But Ganta's nightmare is only just beginning.

The young protagonist is thrown into a world of sadistic inmates and enigmatic powers, to live in constant fear of the lethal collar placed around his neck that is slowed only by winning in the prison's deathly games. Ganta must bet his life to survive in a ruthless place where it isn't always easy to tell friend from foe, all while trying to find the mysterious "Red Man" and clear his name, in Deadman Wonderland.

[Written by MAL Rewrite]

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